Promis is one of the two main programs covered in this guide. The other MM
is closely linked with it, and data is by necessity shared between the two
systems. Promis is the part of the system most closely concerned with the
financial side of stock control; Promis is used mainly for
- Ordering parts,
- Changing orders
- Changing contracts
- Changing prices
- Changing other part details
Promis Quirks
Using Promis requires the user to remember a few points about it which will
make life a lot easier for the user.
- It is important to remember that Promis is not so much a single
unified application as a shell from which individual helper applications
are launched. It is for this reason that there is not such a common user
interface across all the various functions as there is in MM.
- Promis allows various actions to be taken according to who is logged on
and trying to perform the action. If a user is logged on as, say, controller
21 and tries to raise an order for a part controlled by another controller
then Promis will disallow the order, and offer the chance to log in as a different
controller. Click here to learn how to log on as a
different controller
- Promis nearly always requires the use of the [RETURN]
key. Using most programs the [ENTER] key (located on the numeric
keypad of most keyboards) and the [RETURN] key are functionally identical,
but when using Promis and MM they are not. In fact, one works when the
other doesn't, and vice versa. Promis will never let you use the wrong
key, complaining (if you use the [ENTER] key when it wants a [RETURN]) that
the "INPUT FIELD LONGER THAN" some number. This is just a signal to use
the correct key. If it is the other way round, and it actually requires the
[ENTER] key but you press [RETURN] (such as in POGEN) then usually it will
just ignore the keypress until you press the right key.
The Promis Interface
Promis is really a menu system consisting of three menus and 28
applications. The link between them is the menu from which they are
accessed, which has the title of "Purchasing Menu (II or III)". There is
also another common denominator which is that the programs all are related
to part details and the financial side of materials management - ordering,
contract information etc.
To move about the menus is straighforward: entering 10 takes you to the
next menu, and typing in // goes to the previous one. Be aware, however,
that entering // on the first menu will log you off Promis, requiring youto
restart it and re-enter all the passwords and user ids etc.
When in applications, sometimes you can press a function key corresponding
to a command, and sometimes you must type the number and press [RETURN].
Sometimes, as in the case of the front end menus (the Purchasing Menus),
you can use either method of selection.
Once within a particular "screen", for example POGO or POMAINT, it is most
common to have to press the F8 key to navigate backwards. This means that
if you press a function key to move forwards, i.e. in POMAINT you press F2
to get to Order Rev/Change, you can press F8 to go back to POMAINT. There
are occasionally areas in which this is not possible, but there will
usually be an instruction such as "Press RETURN to go back."
Comments to Nik Makepeace